call abstract method
TRes
call({ - bool? covers,
- bool? sprites,
- bool? previews,
- bool? imagePreviews,
- Input$GeneratePreviewOptionsInput? previewOptions,
- bool? markers,
- bool? markerImagePreviews,
- bool? markerScreenshots,
- bool? transcodes,
- bool? forceTranscodes,
- bool? phashes,
- bool? interactiveHeatmapsSpeeds,
- bool? imagePhashes,
- bool? imageThumbnails,
- bool? clipPreviews,
- List<String>? sceneIDs,
- List<String>? markerIDs,
- List<String>? imageIDs,
- List<String>? galleryIDs,
- List<String>? paths,
- bool? overwrite,
})
Implementation
TRes call({
bool? covers,
bool? sprites,
bool? previews,
bool? imagePreviews,
Input$GeneratePreviewOptionsInput? previewOptions,
bool? markers,
bool? markerImagePreviews,
bool? markerScreenshots,
bool? transcodes,
bool? forceTranscodes,
bool? phashes,
bool? interactiveHeatmapsSpeeds,
bool? imagePhashes,
bool? imageThumbnails,
bool? clipPreviews,
List<String>? sceneIDs,
List<String>? markerIDs,
List<String>? imageIDs,
List<String>? galleryIDs,
List<String>? paths,
bool? overwrite,
});