call abstract method

TRes call({
  1. bool? covers,
  2. bool? sprites,
  3. bool? previews,
  4. bool? imagePreviews,
  5. Input$GeneratePreviewOptionsInput? previewOptions,
  6. bool? markers,
  7. bool? markerImagePreviews,
  8. bool? markerScreenshots,
  9. bool? transcodes,
  10. bool? forceTranscodes,
  11. bool? phashes,
  12. bool? interactiveHeatmapsSpeeds,
  13. bool? imagePhashes,
  14. bool? imageThumbnails,
  15. bool? clipPreviews,
  16. List<String>? sceneIDs,
  17. List<String>? markerIDs,
  18. List<String>? imageIDs,
  19. List<String>? galleryIDs,
  20. List<String>? paths,
  21. bool? overwrite,
})

Implementation

TRes call({
  bool? covers,
  bool? sprites,
  bool? previews,
  bool? imagePreviews,
  Input$GeneratePreviewOptionsInput? previewOptions,
  bool? markers,
  bool? markerImagePreviews,
  bool? markerScreenshots,
  bool? transcodes,
  bool? forceTranscodes,
  bool? phashes,
  bool? interactiveHeatmapsSpeeds,
  bool? imagePhashes,
  bool? imageThumbnails,
  bool? clipPreviews,
  List<String>? sceneIDs,
  List<String>? markerIDs,
  List<String>? imageIDs,
  List<String>? galleryIDs,
  List<String>? paths,
  bool? overwrite,
});