CopyWith$Input$PerformerDestroyInput<TRes> constructor
- Input$PerformerDestroyInput instance,
- TRes then()
Implementation
factory CopyWith$Input$PerformerDestroyInput(
Input$PerformerDestroyInput instance,
TRes Function(Input$PerformerDestroyInput) then,
) = _CopyWithImpl$Input$PerformerDestroyInput;