CopyWith$Input$ScrapeMultiScenesInput<TRes> constructor
- Input$ScrapeMultiScenesInput instance,
- TRes then()
Implementation
factory CopyWith$Input$ScrapeMultiScenesInput(
Input$ScrapeMultiScenesInput instance,
TRes Function(Input$ScrapeMultiScenesInput) then,
) = _CopyWithImpl$Input$ScrapeMultiScenesInput;