CopyWith$Input$ScrapeSingleSceneInput<TRes> constructor
- Input$ScrapeSingleSceneInput instance,
- TRes then()
Implementation
factory CopyWith$Input$ScrapeSingleSceneInput(
Input$ScrapeSingleSceneInput instance,
TRes Function(Input$ScrapeSingleSceneInput) then,
) = _CopyWithImpl$Input$ScrapeSingleSceneInput;