CopyWith$Input$ScrapeSingleSceneInput<TRes> constructor

CopyWith$Input$ScrapeSingleSceneInput<TRes>(
  1. Input$ScrapeSingleSceneInput instance,
  2. TRes then(
    1. Input$ScrapeSingleSceneInput
    )
)

Implementation

factory CopyWith$Input$ScrapeSingleSceneInput(
  Input$ScrapeSingleSceneInput instance,
  TRes Function(Input$ScrapeSingleSceneInput) then,
) = _CopyWithImpl$Input$ScrapeSingleSceneInput;