CopyWith$Input$ScrapedMovieInput<TRes> constructor

CopyWith$Input$ScrapedMovieInput<TRes>(
  1. Input$ScrapedMovieInput instance,
  2. TRes then(
    1. Input$ScrapedMovieInput
    )
)

Implementation

factory CopyWith$Input$ScrapedMovieInput(
  Input$ScrapedMovieInput instance,
  TRes Function(Input$ScrapedMovieInput) then,
) = _CopyWithImpl$Input$ScrapedMovieInput;