Input$AssignSceneFileInput.fromJson constructor

Input$AssignSceneFileInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$AssignSceneFileInput.fromJson(Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  final l$scene_id = data['scene_id'];
  result$data['scene_id'] = (l$scene_id as String);
  final l$file_id = data['file_id'];
  result$data['file_id'] = (l$file_id as String);
  return Input$AssignSceneFileInput._(result$data);
}