Input$SceneHashInput.fromJson constructor
Input$SceneHashInput.fromJson( - Map<String, dynamic> data
)
Implementation
factory Input$SceneHashInput.fromJson(Map<String, dynamic> data) {
final result$data = <String, dynamic>{};
if (data.containsKey('checksum')) {
final l$checksum = data['checksum'];
result$data['checksum'] = (l$checksum as String?);
}
if (data.containsKey('oshash')) {
final l$oshash = data['oshash'];
result$data['oshash'] = (l$oshash as String?);
}
return Input$SceneHashInput._(result$data);
}