Input$SceneHashInput.fromJson constructor

Input$SceneHashInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$SceneHashInput.fromJson(Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  if (data.containsKey('checksum')) {
    final l$checksum = data['checksum'];
    result$data['checksum'] = (l$checksum as String?);
  }
  if (data.containsKey('oshash')) {
    final l$oshash = data['oshash'];
    result$data['oshash'] = (l$oshash as String?);
  }
  return Input$SceneHashInput._(result$data);
}