CopyWith$Fragment$SlimSceneData$performers<TRes> constructor
- Fragment$SlimSceneData$performers instance,
- TRes then()
Implementation
factory CopyWith$Fragment$SlimSceneData$performers(
Fragment$SlimSceneData$performers instance,
TRes Function(Fragment$SlimSceneData$performers) then,
) = _CopyWithImpl$Fragment$SlimSceneData$performers;