CopyWith$Variables$Mutation$UpdateSceneRating<TRes> constructor
- Variables$Mutation$UpdateSceneRating instance,
- TRes then()
Implementation
factory CopyWith$Variables$Mutation$UpdateSceneRating(
Variables$Mutation$UpdateSceneRating instance,
TRes Function(Variables$Mutation$UpdateSceneRating) then,
) = _CopyWithImpl$Variables$Mutation$UpdateSceneRating;