Fragment$SceneData$files.fromJson constructor

Fragment$SceneData$files.fromJson(
  1. Map<String, dynamic> json
)

Implementation

factory Fragment$SceneData$files.fromJson(Map<String, dynamic> json) {
  final l$path = json['path'];
  final l$duration = json['duration'];
  final l$$__typename = json['__typename'];
  final l$basename = json['basename'];
  final l$format = json['format'];
  final l$width = json['width'];
  final l$height = json['height'];
  final l$video_codec = json['video_codec'];
  final l$audio_codec = json['audio_codec'];
  final l$bit_rate = json['bit_rate'];
  final l$frame_rate = json['frame_rate'];
  return Fragment$SceneData$files(
    path: (l$path as String),
    duration: (l$duration as num).toDouble(),
    $__typename: (l$$__typename as String),
    basename: (l$basename as String),
    format: (l$format as String),
    width: (l$width as int),
    height: (l$height as int),
    video_codec: (l$video_codec as String),
    audio_codec: (l$audio_codec as String),
    bit_rate: (l$bit_rate as int),
    frame_rate: (l$frame_rate as num).toDouble(),
  );
}