Fragment$SceneData$files.fromJson constructor
Fragment$SceneData$files.fromJson( - Map<String, dynamic> json
)
Implementation
factory Fragment$SceneData$files.fromJson(Map<String, dynamic> json) {
final l$path = json['path'];
final l$duration = json['duration'];
final l$$__typename = json['__typename'];
final l$basename = json['basename'];
final l$format = json['format'];
final l$width = json['width'];
final l$height = json['height'];
final l$video_codec = json['video_codec'];
final l$audio_codec = json['audio_codec'];
final l$bit_rate = json['bit_rate'];
final l$frame_rate = json['frame_rate'];
return Fragment$SceneData$files(
path: (l$path as String),
duration: (l$duration as num).toDouble(),
$__typename: (l$$__typename as String),
basename: (l$basename as String),
format: (l$format as String),
width: (l$width as int),
height: (l$height as int),
video_codec: (l$video_codec as String),
audio_codec: (l$audio_codec as String),
bit_rate: (l$bit_rate as int),
frame_rate: (l$frame_rate as num).toDouble(),
);
}