Mutation$UpdateSceneRating$sceneUpdate.fromJson constructor

Mutation$UpdateSceneRating$sceneUpdate.fromJson(
  1. Map<String, dynamic> json
)

Implementation

factory Mutation$UpdateSceneRating$sceneUpdate.fromJson(
  Map<String, dynamic> json,
) {
  final l$id = json['id'];
  final l$rating100 = json['rating100'];
  final l$$__typename = json['__typename'];
  return Mutation$UpdateSceneRating$sceneUpdate(
    id: (l$id as String),
    rating100: (l$rating100 as int?),
    $__typename: (l$$__typename as String),
  );
}