Variables$Mutation$UpdateSceneRating.fromJson constructor

Variables$Mutation$UpdateSceneRating.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Variables$Mutation$UpdateSceneRating.fromJson(
  Map<String, dynamic> data,
) {
  final result$data = <String, dynamic>{};
  final l$id = data['id'];
  result$data['id'] = (l$id as String);
  final l$rating = data['rating'];
  result$data['rating'] = (l$rating as int);
  return Variables$Mutation$UpdateSceneRating._(result$data);
}