Variables$Mutation$UpdateSceneRating constructor
Implementation
factory Variables$Mutation$UpdateSceneRating({
required String id,
required int rating,
}) => Variables$Mutation$UpdateSceneRating._({r'id': id, r'rating': rating});
factory Variables$Mutation$UpdateSceneRating({
required String id,
required int rating,
}) => Variables$Mutation$UpdateSceneRating._({r'id': id, r'rating': rating});