incrementScenePlayCount method

  1. @override
Future<void> incrementScenePlayCount(
  1. String id
)
override

Implementation

@override
Future<void> incrementScenePlayCount(String id) async {
  final result = await client.mutate(
    MutationOptions(
      document: gql(r'''
        mutation SceneAddPlay($id: ID!) {
          sceneAddPlay(id: $id) {
            count
          }
        }
      '''),
      variables: <String, dynamic>{'id': id},
    ),
  );

  if (result.hasException) throw result.exception!;
}