SceneFile constructor

const SceneFile({
  1. required String? format,
  2. required int? width,
  3. required int? height,
  4. @JsonKey(name: 'video_codec') required String? videoCodec,
  5. @JsonKey(name: 'audio_codec') required String? audioCodec,
  6. @JsonKey(name: 'bit_rate') required int? bitRate,
  7. required double? duration,
  8. @JsonKey(name: 'frame_rate') required double? frameRate,
})

Implementation

const factory SceneFile({
  required String? format,
  required int? width,
  required int? height,
  @JsonKey(name: 'video_codec') required String? videoCodec,
  @JsonKey(name: 'audio_codec') required String? audioCodec,
  @JsonKey(name: 'bit_rate') required int? bitRate,
  required double? duration,
  @JsonKey(name: 'frame_rate') required double? frameRate,
}) = _SceneFile;