add method
- Scene scene
Implementation
void add(Scene scene) {
if (!state.manualQueue.any((s) => s.id == scene.id)) {
state = state.copyWith(manualQueue: [...state.manualQueue, scene]);
}
}
void add(Scene scene) {
if (!state.manualQueue.any((s) => s.id == scene.id)) {
state = state.copyWith(manualQueue: [...state.manualQueue, scene]);
}
}