PlayerState class

Inheritance
Annotations

Constructors

PlayerState()

Properties

hashCode int
The hash code for this object.
no setterinherited
ref Ref
The Ref associated with this notifier.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state GlobalPlayerState
The value currently exposed by this notifier.
getter/setter pairinherited
stateOrNull GlobalPlayerState?
The value currently exposed by this Notifier.
no setterinherited

Methods

build() GlobalPlayerState
listenSelf(void listener(GlobalPlayerState? previous, GlobalPlayerState next), {void onError(Object error, StackTrace stackTrace)?}) RemoveListener
Listens to changes on the value exposed by this provider.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
playNext() Future<void>
playScene(Scene scene, String streamUrl, {String? mimeType, String? streamLabel, String? streamSource, Map<String, String>? httpHeaders, bool? prewarmAttempted, bool? prewarmSucceeded, int? prewarmLatencyMs}) Future<void>
runBuild() → void
Executes Notifier.build.
inherited
seekRelative(Duration delta) → void
setAutoplayNext(bool value) → void
setEnableBackgroundPlayback(bool value) → void
setEnableNativePip(bool value) → void
setFullScreen(bool value) → void
setPrewarmResult({required bool attempted, required bool succeeded, int? latencyMs}) → void
setShowVideoDebugInfo(bool value) → void
setUseDoubleTapSeek(bool value) → void
stop() → void
togglePlayPause() → void
toString() String
A string representation of this object.
inherited
updateShouldNotify(GlobalPlayerState previous, GlobalPlayerState next) bool
A method invoked when the state exposed by this Notifier changes. It compares the previous and new value, and return whether listeners should be notified.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited