Input$SceneMergeInput constructor

Input$SceneMergeInput({
  1. required List<String> source,
  2. required String destination,
  3. Input$SceneUpdateInput? values,
  4. bool? play_history,
  5. bool? o_history,
})

Implementation

factory Input$SceneMergeInput({
  required List<String> source,
  required String destination,
  Input$SceneUpdateInput? values,
  bool? play_history,
  bool? o_history,
}) => Input$SceneMergeInput._({
  r'source': source,
  r'destination': destination,
  if (values != null) r'values': values,
  if (play_history != null) r'play_history': play_history,
  if (o_history != null) r'o_history': o_history,
});