Input$SceneMergeInput class

Constructors

Input$SceneMergeInput({required List<String> source, required String destination, Input$SceneUpdateInput? values, bool? play_history, bool? o_history})
factory
Input$SceneMergeInput.fromJson(Map<String, dynamic> data)
factory

Properties

copyWith CopyWith$Input$SceneMergeInput<Input$SceneMergeInput>
no setter
destination String
no setter
hashCode int
The hash code for this object.
no setteroverride
o_history bool?
no setter
play_history bool?
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
source List<String>
no setter
values Input$SceneUpdateInput?
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override