Input$SceneParserInput.fromJson constructor

Input$SceneParserInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$SceneParserInput.fromJson(Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  if (data.containsKey('ignoreWords')) {
    final l$ignoreWords = data['ignoreWords'];
    result$data['ignoreWords'] = (l$ignoreWords as List<dynamic>?)
        ?.map((e) => (e as String))
        .toList();
  }
  if (data.containsKey('whitespaceCharacters')) {
    final l$whitespaceCharacters = data['whitespaceCharacters'];
    result$data['whitespaceCharacters'] = (l$whitespaceCharacters as String?);
  }
  if (data.containsKey('capitalizeTitle')) {
    final l$capitalizeTitle = data['capitalizeTitle'];
    result$data['capitalizeTitle'] = (l$capitalizeTitle as bool?);
  }
  if (data.containsKey('ignoreOrganized')) {
    final l$ignoreOrganized = data['ignoreOrganized'];
    result$data['ignoreOrganized'] = (l$ignoreOrganized as bool?);
  }
  return Input$SceneParserInput._(result$data);
}