Input$SceneParserInput class

Constructors

Input$SceneParserInput({List<String>? ignoreWords, String? whitespaceCharacters, bool? capitalizeTitle, bool? ignoreOrganized})
factory
Input$SceneParserInput.fromJson(Map<String, dynamic> data)
factory

Properties

capitalizeTitle bool?
no setter
copyWith CopyWith$Input$SceneParserInput<Input$SceneParserInput>
no setter
hashCode int
The hash code for this object.
no setteroverride
ignoreOrganized bool?
no setter
ignoreWords List<String>?
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
whitespaceCharacters String?
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override