ScenePatterns extension

Adds pattern-matching-related methods to Scene.

on

Methods

map<TResult extends Object?>(TResult $default(_Scene value)) → TResult

Available on Scene, provided by the ScenePatterns extension

A switch-like method, using callbacks.
mapOrNull<TResult extends Object?>(TResult? $default(_Scene value)?) → TResult?

Available on Scene, provided by the ScenePatterns extension

A variant of map that fallback to returning null.
maybeMap<TResult extends Object?>(TResult $default(_Scene value)?, {required TResult orElse()}) → TResult

Available on Scene, provided by the ScenePatterns extension

A variant of map that fallback to returning orElse.
maybeWhen<TResult extends Object?>(TResult $default(String id, String title, String? details, String? path, DateTime date, int? rating100, int oCounter, bool organized, bool interactive, double? resumeTime, int playCount, List<SceneFile> files, ScenePaths paths, String? studioId, String? studioName, String? studioImagePath, List<String> performerIds, List<String> performerNames, List<String?> performerImagePaths, List<String> tagIds, List<String> tagNames)?, {required TResult orElse()}) → TResult

Available on Scene, provided by the ScenePatterns extension

A variant of when that fallback to an orElse callback.
when<TResult extends Object?>(TResult $default(String id, String title, String? details, String? path, DateTime date, int? rating100, int oCounter, bool organized, bool interactive, double? resumeTime, int playCount, List<SceneFile> files, ScenePaths paths, String? studioId, String? studioName, String? studioImagePath, List<String> performerIds, List<String> performerNames, List<String?> performerImagePaths, List<String> tagIds, List<String> tagNames)) → TResult

Available on Scene, provided by the ScenePatterns extension

A switch-like method, using callbacks.
whenOrNull<TResult extends Object?>(TResult? $default(String id, String title, String? details, String? path, DateTime date, int? rating100, int oCounter, bool organized, bool interactive, double? resumeTime, int playCount, List<SceneFile> files, ScenePaths paths, String? studioId, String? studioName, String? studioImagePath, List<String> performerIds, List<String> performerNames, List<String?> performerImagePaths, List<String> tagIds, List<String> tagNames)?) → TResult?

Available on Scene, provided by the ScenePatterns extension

A variant of when that fallback to returning null